border border border
border
Welcome to TParker.net!Welcome to TParker.net!
border border
no read or click functionHomeno read or click functionNewsno read or click functionMusic of TParkerno read or click functionArticlesno read or click functionWeblinksno read or click functionContact Usno read or click function arrow Home arrow Music of T. Parker arrow Studio Jargon arrow Reverberation

Please Support my Sponsors!

Today is Wednesday
December 03, 2008
06:20:01 PM CST
TParker.net

Live WebCam
webcam
(Yes, I actually turn
turn this on occasionally)
Legend:
Links to related web sites. Link Links to defined terms. Term Links to products you can buy at world-class online shops! Name brands, high quality, secure e-commerce. Gear
Above links open in
a new window.
Support TParker.net

Login
Username

Password

Remember me
Password Reminder
No account yet? Create one
Who's Online
We have 76 guests online
Main Menu
Home
News & Stuff
Multimedia Articles
Studio Jargon
News Feeds
Music of T. Parker
Music of Moz Dedeaux
Music of Jon Myers
Weekly Music Chart
Song Rankings
Music Spotlight
Photo Gallery
Arcade
Web Links
Contact Us
Your Privacy
The Rulez
WordPress Blog
Who Am I?
- - - - - - -
Get Gear at zZounds!
Audio & MIDI Cables
Bass Guitar
DJ Gear
Drum Machines
Drums & Percussion
Guitars
Live Sound
Microphones
MIDI Interfaces
MIDI Keyboards
Music Accessories
Music Computers
Music Software
Recording Gear
Samplers
GEAR BLOWOUTS!
- - - - - - -

Audio & MIDI Books
- - - - - - -

Today In History
On December 3, 1924
John Backus inventor (FORTRAN computer language), born
Visitors Counter
1386272 Visitors

- - - - - - -

- - - - - - -
border
spacer
Reverberation PDF Print E-mail
User Rating: / 0
PoorBest 
Written by TParker   
Friday, 04 February 2005
A complex of many reflected sounds occurring in an enclosed space such as a building or cave. The effect is often confused with echo which, strictly, is a discrete repeat of a sound event. Reverberation occurs to some extent in any place where a sound can occur, but is most noticeable in very large places with many hard reflective surfaces which are at complex angles to one another, such as large churches etc. Most people are able to recognise particular types or reverberation and can associate these with imaginary rooms of varying sizes. Devices for the artificial creation of reverberation ( sometimes called "room simulation") have been available for some time. Initially based on electromechanical devices such as reverb springs or reverb plates, these are now usually digital devices. Several distinct phases are observed in the evolution of a reverberative sound and these include pre delay, early reflections, high & low frequency damping, decay.
Last Updated ( Thursday, 25 August 2005 )


 
Studio Jargon
Audio Frequency
The range of frequencies which can be experienced by an average human being. The range is defined as 20 Hz to 20 kHz for convenience but in practice, is realistically closer to 20 Hz to 17 kHz. Dolphins are believed to hear up to 70 kHz.

Go to top TOP of PAGE Go to Top

border
"I have seen all the
works that are done
under the sun; and,
behold, all is vanity
and vexation of spirit."
Ecclesiastes
1:13-15
Search TParker.net
Latest News
Popular Articles
Newest Users
rubyfocus
wwpants
teog
izzofte
rawl747
- - - - - - -
Music Education Posters
- - - - - - -
Syndicate
Polls
Best MIDI Sequencer?
  
- - - - - - -
- - - - - - -
- - - - - - -
- - - - - - -
DRM is Killing MUSIC and it's a Rip-Off!

 

Get Recording Gear at zZounds!

 

 powered by mambo OS - tdw 
border
border border border